![]() The simulator also provides the function to disable specific FCS channels. Your command to control the aircraft first enters the FCS, it calculates the result through angular velocity feedback or G-load feedback, the result is then passed to the servo to control the control surface. The FCS component with the same algorithm as the real flight controller is also implemented in the sim. It is difficult for pilots to fly without the intervention of FCS. Modern fighters commonly use static instability layout. These details have not been implemented on many PC flight sims. We also added rope dynamics simulations for arresting cables and refueling tube of aerial tankers. The recoil force from each bullet is accurately calculated and applied to the aircraft. When the 40,000 pound carrier-based aircraft land on the deck at a descent rate of 5 meters per second, the compression rebound of the landing gear and the damping of the suspension were carefully adjusted to bring the most realistic visual effects. The development process of some aircraft has real pilots involved in testing and feedback. ![]() ![]() The end result is that the sim can realistically simulate the unique aerodynamic characteristics of many aircraft, such as the high AOA maneuverability of F18 and F22, the characteristics of F14 can fly a full turn rolling only by rudder, pedal turn maneuver of F35 and F22, and the cobra maneuver of the Su series aerodynamic layout aircraft. The aerodynamic model of each aircraft contains multiple components, the inflow of each is carefully calculated. Carrier Landing HD is a high-end flight sim optimized for iOS device. ![]()
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